Many, many add'ons are affected by this problem. KSP-Recall solves this by implementing a new module, Refunding, If you are using KSP 1.9.x, KSP 1.11.x or KSP 1.12.x you need to install KSP Recall. Not everything in Kerbal needs to feel like its held together by glue and hope. If you can't find the issue read this helpful topic and post the issue in this thread. * FIXES * Some NRE here and there. This page is powered by a knowledgeable community that helps you make an Space has plenty of room for expansion, and KSP Interstellar Extendeds additional technologies should see any committed player rise up beyond the days of rockets, through to nuclear propulsion, and into more speculative space technology. Also congrats on the track settings, they're almost perfect out of the box for everything I've tested them on, from 6.5 to 65 t they've been excellent even with my slight mod patches to slightly tweak the sizes via a model node, which is a lot less troublesome than a tweakscale cfg for some reason I've never (Fixes HP on TweakScale and AP+ parts.) For Kerbal Space Program. Added the Long March 6A rocket, which is suitable for the original version and RO/RF environment (Note: Since the Long March 6A rocket has not yet released the data, the data in the game is not the real data.Once the real data is released, it will be changed as soon as possible. . Compiled with KSP 1.12 assemblies. 1.2 for KSP 1.12.3 Scott Munley - A very safe mod that replaces the Mun Hullo it's Scott Munley here! * FIXES * Some NRE here and there. Rescale Everything. While the mod certainly is large, the memory overhead is everything except continuous spawning). If you are quite certain that you have found a bug, you can create the issue on our Github page. Also congrats on the track settings, they're almost perfect out of the box for everything I've tested them on, from 6.5 to 65 t they've been excellent even with my slight mod patches to slightly tweak the sizes via a model node, which is a lot less troublesome than a tweakscale cfg for some reason I've never TweakScale 1.2.3 for KSP 1.12.1 Near Future Electrical Nuclear reactors and power systems v20.4 for KSP 1.10.1 SCANsat SCANsat: Real Scanning, Real Science, Warp Speed! The bundled dependencies are for KSP 1.8.1 and may not work on other versions. On TweakScales Forum thread, a discussion about a problem introduced on KSP 1.1.0 that made refunds on craft recovering problematic - as the user end up losing any extra costs a module implements for the part using the IPartCostModifier.. Now, 1000 parts sounds like it would kill your PC. * Fixes to Laser accuracy (Thanks to Gedas!) Contributing: Contributions from the community to apply plumes to new engines and submit fixes is always appreciated. Compiled with KSP 1.12 assemblies. I've not actually seen a mod add contra props in KSP yet, so it would certainly be unique. TweakScale 1.2.3 for KSP 1.12.1 Near Future Electrical Nuclear reactors and power systems v20.4 for KSP 1.10.1 SCANsat SCANsat: Real Scanning, Real Science, Warp Speed! Improvements. Contributing: Contributions from the community to apply plumes to new engines and submit fixes is always appreciated. Space has plenty of room for expansion, and KSP Interstellar Extendeds additional technologies should see any committed player rise up beyond the days of rockets, through to nuclear propulsion, and into more speculative space technology. Congrats on keeping to your intended schedule and the release. The mod also adds new standard sizes (such a 0.9375m, 1.5m, 1.875m, 3.125m and 5.625m diameter) of parts in order to more accurately scale to KSP. Failing that, just base it on mass. * Recompiled for KSP 1.9.0 * Localization en-us and zh-cn (Thanks to tinygrox!) Kerbal Engineer Redux, Environmental Visual Enhancements, and The Near Future Pack are probably your best bets out of the 40 options considered. I'd love to have a .craft file showing this problem. Change Log: V_1.3.0: 1. Now, 1000 parts sounds like it would kill your PC. (Now also on CurseForge!)) It leverages strong metadata about the mods it installs to ensure they are compatible with the user's version of KSP, free of conflicts, and are installed in a reliable and predictable fashion. 40 votes, 54 comments. 40 votes, 54 comments. The mod also adds new standard sizes (such a 0.9375m, 1.5m, 1.875m, 3.125m and 5.625m diameter) of parts in order to more accurately scale to KSP. More information needed. Compiled with KSP 1.12 assemblies. Fairings may be erroneously scaled (ref post 22) Unable to replicate. Lifts the ban for KSP >= 1.10, the thing is known to work on everything since KSP 1.9; Works the issues: #34 NEW Misbehaviour on KSP introduced by AttachedOnEditor; 2021-1221: 0.2.1.2 (LisiasT) for KSP >= 1.4.1. Contributing: Contributions from the community to apply plumes to new engines and submit fixes is always appreciated. Be sure to include your logs!! It leverages strong metadata about the mods it installs to ensure they are compatible with the user's version of KSP, free of conflicts, and are installed in a reliable and predictable fashion. Failing that, just base it on mass. Changes: Make sure that everything is installed correctly, your dependencies are up-to-date, and you are on the correct version of KSP. 2. I collected all the mods, if any of these are wrong/ stop working let me know they are mostly in martin's order but I changed * Part Categories for BDArmory is now activated by default v1.3.2 * NEW FEATURES: * Recompiled for KSP 1.8.1 * Munition count to Weapon Manager GUI. 2. Just press ctrl+F and type making-history, and then delete it. everything except continuous spawning). (Now also on CurseForge!)) Improvements. TweakScale support not yet implemented in B9PartSwitch _____ Release 6.1. * Recompiled for KSP 1.9.0 * Localization en-us and zh-cn (Thanks to tinygrox!) blackheart, For the sound, I wrote a description of how to works, and there is a short follow up of posts after. If you are using KSP 1.9.x, KSP 1.11.x or KSP 1.12.x you need to install KSP Recall. 1.2 for KSP 1.12.3 Scott Munley - A very safe mod that replaces the Mun Hullo it's Scott Munley here! Congrats on keeping to your intended schedule and the release. Kerbal Field Weapon Pack KERWIS Team products Weapons more than photo show Our members: @BF2_Pilot @Acea @Icecovery @Kernowden Kerbin Download: SpaceDock Recommended BDArmory Continued V1.2 License: CC-BY-SA TweakScale Rescale Everything. The only catch is that the engine idle sounds start as soon as the engine starts and overlaps the prop engage sound a bit. The only catch is that the engine idle sounds start as soon as the engine starts and overlaps the prop engage sound a bit. Add Tianwen-1. everything except continuous spawning). Fairings may be erroneously scaled (ref post 22) Unable to replicate. blackheart, For the sound, I wrote a description of how to works, and there is a short follow up of posts after. * EngineIgnitor-Unofficial-Repack 3.4.1.1 (cached) * Toolbar 1.7.7 * TweakScale v1.44 (cached) Continue? I've not actually seen a mod add contra props in KSP yet, so it would certainly be unique. * EngineIgnitor-Unofficial-Repack 3.4.1.1 (cached) * Toolbar 1.7.7 * TweakScale v1.44 (cached) Continue? KSP-Recall solves this by implementing a new module, Refunding, TweakScale Rescale Everything. Kerbal Field Weapon Pack KERWIS Team products Weapons more than photo show Our members: @BF2_Pilot @Acea @Icecovery @Kernowden Kerbin Download: SpaceDock Recommended BDArmory Continued V1.2 License: CC-BY-SA It leverages strong metadata about the mods it installs to ensure they are compatible with the user's version of KSP, free of conflicts, and are installed in a reliable and predictable fashion. Make sure that everything is installed correctly, your dependencies are up-to-date, and you are on the correct version of KSP. Rescale Everything. Improvements. This page is powered by a knowledgeable community that helps you make an Add option to parsing script to only parse the first N logs for use in analysing trends in results. Lifts the ban for KSP >= 1.10, the thing is known to work on everything since KSP 1.9; Works the issues: #34 NEW Misbehaviour on KSP introduced by AttachedOnEditor; 2021-1221: 0.2.1.2 (LisiasT) for KSP >= 1.4.1. RealismOverhaulROmodKSPRORORO 1.3.0.0-release for KSP 1.12.3 Eterno-Rest 2000 (REST) Tragic disasters happen in the world of rocketry now and then, give your highest achieving Kerbals the burial they deserve with this pressurized coffin! Apparently tweakable everything with TweakScale causes problems (ref post 200). Kerbal Field Weapon Pack KERWIS Team products Weapons more than photo show Our members: @BF2_Pilot @Acea @Icecovery @Kernowden Kerbin Download: SpaceDock Recommended BDArmory Continued V1.2 License: CC-BY-SA everything except continuous spawning). Bug fix V_1.2.0: 1. * Recompiled for KSP 1.9.0 * Localization en-us and zh-cn (Thanks to tinygrox!) For Kerbal Space Program. TweakScale Rescale Everything. While the mod certainly is large, the memory overhead is Compiled with KSP 1.12 assemblies. This is a KSP mod that replicates the CST-100 spacecraft. TweakScale Rescale Everything. "Helps with designing functional and efficient ships" is the primary reason people pick Kerbal Engineer Redux over the competition. If you are using KSP 1.9.x, KSP 1.11.x or KSP 1.12.x you need to install KSP Recall. (Fixes HP on TweakScale and AP+ parts.) TweakScale 0.9.99.1-prerelease for KSP 1.12.3 ProbiTronics Specialized probes and reusability parts. On TweakScales Forum thread, a discussion about a problem introduced on KSP 1.1.0 that made refunds on craft recovering problematic - as the user end up losing any extra costs a module implements for the part using the IPartCostModifier.. (Now also on CurseForge!)) 1.3.0.0-release for KSP 1.12.3 Eterno-Rest 2000 (REST) Tragic disasters happen in the world of rocketry now and then, give your highest achieving Kerbals the burial they deserve with this pressurized coffin! While KSP in general is CPU bound for performance, RealPlume/Smokescreen does benefit from a good graphics card. Not everything in Kerbal needs to feel like its held together by glue and hope. Failing that, just base it on mass. Bug fix V_1.2.0: 1. The latest version is compatible with KSP 1.8.x. Improvements. Apparently tweakable everything with TweakScale causes problems (ref post 200). Add option to parsing script to only parse the first N logs for use in analysing trends in results. Compiled with KSP 1.12 assemblies. Add Tianwen-1. Rescale Everything. Failing that, just base it on mass. This is a KSP mod that replicates the CST-100 spacecraft. RealismOverhaulROmodKSPRORORO "Helps with designing functional and efficient ships" is the primary reason people pick Kerbal Engineer Redux over the competition. Lifts the ban for KSP >= 1.10, the thing is known to work on everything since KSP 1.9; Works the issues: #34 NEW Misbehaviour on KSP introduced by AttachedOnEditor; 2021-1221: 0.2.1.2 (LisiasT) for KSP >= 1.4.1. RealismOverhaulROmodKSPRORORO Fairings may be erroneously scaled (ref post 22) Unable to replicate. On TweakScales Forum thread, a discussion about a problem introduced on KSP 1.1.0 that made refunds on craft recovering problematic - as the user end up losing any extra costs a module implements for the part using the IPartCostModifier.. TweakScale 1.1.0.0 for KSP 1.12.3 TweakScale Companion for ReStock+ Adds TweakScale /L patches for ReStock+. remove the making-history-DLC part, including comma. Many, many add'ons are affected by this problem. I'd love to have a .craft file showing this problem. Compiled with KSP 1.12 assemblies. Added the Long March 6A rocket, which is suitable for the original version and RO/RF environment (Note: Since the Long March 6A rocket has not yet released the data, the data in the game is not the real data.Once the real data is released, it will be changed as soon as possible. The latest version is compatible with KSP 1.8.x. This page is powered by a knowledgeable community that helps you make an The only catch is that the engine idle sounds start as soon as the engine starts and overlaps the prop engage sound a bit. I'd love to have a .craft file showing this problem. (Fixes HP on TweakScale and AP+ parts.) Also congrats on the track settings, they're almost perfect out of the box for everything I've tested them on, from 6.5 to 65 t they've been excellent even with my slight mod patches to slightly tweak the sizes via a model node, which is a lot less troublesome than a tweakscale cfg for some reason I've never * Fixes to Laser accuracy (Thanks to Gedas!) 1.2 for KSP 1.12.3 Scott Munley - A very safe mod that replaces the Mun Hullo it's Scott Munley here! * EngineIgnitor-Unofficial-Repack 3.4.1.1 (cached) * Toolbar 1.7.7 * TweakScale v1.44 (cached) Continue? TweakScale support not yet implemented in B9PartSwitch _____ Release 6.1. Kerbal Engineer Redux, Environmental Visual Enhancements, and The Near Future Pack are probably your best bets out of the 40 options considered. Try to provide as much detail as everything except continuous spawning). (Fixes HP on TweakScale and AP+ parts.) locked to Parts with TweakScale only - but the patch can be easily extended if needed. TweakScale 0.9.99.1-prerelease for KSP 1.12.3 ProbiTronics Specialized probes and reusability parts. Congrats on keeping to your intended schedule and the release. Add option to parsing script to only parse the first N logs for use in analysing trends in results. * FIXES * Some NRE here and there. Changes: Make sure that everything is installed correctly, your dependencies are up-to-date, and you are on the correct version of KSP. TweakScale Rescale Everything. Not everything in Kerbal needs to feel like its held together by glue and hope. TweakScale 1.1.0.0 for KSP 1.12.3 TweakScale Companion for ReStock+ Adds TweakScale /L patches for ReStock+. Improvements. I collected all the mods, if any of these are wrong/ stop working let me know they are mostly in martin's order but I changed locked to Parts with TweakScale only - but the patch can be easily extended if needed.